┌─ GO ───────────────────────────────────────────────────────────────────────┐
│ package realms │
│ │
│ import ( │
│ "database/sql" │
│ "fmt" │
│ "strings" │
│ ) │
│ │
│ // ParentSlugByRegion defines merged realm mappings keyed by region and child slug │
│ var ParentSlugByRegion = map[string]map[string]string{ │
│ "us": { │
│ "nazgrim": "pagle", │
│ "galakras": "pagle", │
│ "raden": "pagle", │
│ "ra-den": "pagle", │
│ "lei-shen": "pagle", │
│ "leishen": "pagle", │
│ "immerseus": "pagle", │
│ }, │
│ "eu": { │
│ "shekzeer": "mirage-raceway", │
│ "garalon": "mirage-raceway", │
│ "norushen": "mirage-raceway", │
│ "hoptallus": "mirage-raceway", │
│ "hotallus": "mirage-raceway", │
│ "ook-ook": "everlook", │
│ "ookook": "everlook", │
│ }, │
│ } │
│ │
│ func normalize(value string) string { │
│ return strings.ToLower(strings.TrimSpace(value)) │
│ } │
│ │
│ // EffectiveSlug returns the leaderboard slug (parent) for the given region+slug p │
│ air. │
│ func EffectiveSlug(region, slug string) string { │
│ normalizedRegion := normalize(region) │
│ normalizedSlug := normalize(slug) │
│ if normalizedSlug == "" { │
│ return "" │
│ } │
│ │
│ if regionMap, ok := ParentSlugByRegion[normalizedRegion]; ok { │
│ if parent, ok := regionMap[normalizedSlug]; ok { │
│ return parent │
│ } │
│ } │
│ return normalizedSlug │
│ } │
│ │
│ // SyncRealmGroups populates the realm_groups table so child -> parent mappings ar │
│ e available in SQL. │
│ func SyncRealmGroups(tx *sql.Tx) error { │
│ if _, err := tx.Exec(`DELETE FROM realm_groups`); err != nil { │
│ return fmt.Errorf("failed clearing realm_groups: %w", err) │
│ } │
│ │
│ rows, err := tx.Query(`SELECT id, slug, region FROM realms`) │
│ if err != nil { │
│ return fmt.Errorf("failed loading realms for mapping: %w", err) │
│ } │
│ defer rows.Close() │
│ │
│ type realmRow struct { │
│ id int64 │
│ slug string │
│ region string │
│ } │
│ │
│ realmIndex := make(map[string]map[string]int64) │
│ for rows.Next() { │
│ var rr realmRow │
│ if err := rows.Scan(&rr.id, &rr.slug, &rr.region); err != nil { │
│ return err │
│ } │
│ regionKey := normalize(rr.region) │
│ slugKey := normalize(rr.slug) │
│ if _, ok := realmIndex[regionKey]; !ok { │
│ realmIndex[regionKey] = make(map[string]int64) │
│ } │
│ realmIndex[regionKey][slugKey] = rr.id │
│ } │
│ │
│ for region, children := range ParentSlugByRegion { │
│ known := realmIndex[region] │
│ if known == nil { │
│ continue │
│ } │
│ for childSlug, parentSlug := range children { │
│ childID := known[childSlug] │
│ parentID := known[parentSlug] │
│ if childID == 0 || parentID == 0 { │
│ continue │
│ } │
│ if _, err := tx.Exec(`INSERT INTO realm_groups (child_realm_id, parent_realm_id │
│ ) VALUES (?, ?)`, childID, parentID); err != nil { │
│ return fmt.Errorf("failed inserting realm group for %s -> %s: %w", childSlug, │
│ parentSlug, err) │
│ } │
│ } │
│ } │
│ │
│ return nil │
│ } │
└────────────────────────────────────────────────────────────────────────────────────┘
┌─ GO ─────────────────────────────────┐
│ package realms │
│ │
│ import ( │
│ "database/sql" │
│ "fmt" │
│ "strings" │
│ ) │
│ │
│ // ParentSlugByRegion defines merged realm m │
│ appings keyed by region and child slug │
│ var ParentSlugByRegion = map[string]map[stri │
│ ng]string{ │
│ "us": { │
│ "nazgrim": "pagle", │
│ "galakras": "pagle", │
│ "raden": "pagle", │
│ "ra-den": "pagle", │
│ "lei-shen": "pagle", │
│ "leishen": "pagle", │
│ "immerseus": "pagle", │
│ }, │
│ "eu": { │
│ "shekzeer": "mirage-raceway", │
│ "garalon": "mirage-raceway", │
│ "norushen": "mirage-raceway", │
│ "hoptallus": "mirage-raceway", │
│ "hotallus": "mirage-raceway", │
│ "ook-ook": "everlook", │
│ "ookook": "everlook", │
│ }, │
│ } │
│ │
│ func normalize(value string) string { │
│ return strings.ToLower(strings.TrimSpace(va │
│ lue)) │
│ } │
│ │
│ // EffectiveSlug returns the leaderboard slu │
│ g (parent) for the given region+slug pair. │
│ func EffectiveSlug(region, slug string) stri │
│ ng { │
│ normalizedRegion := normalize(region) │
│ normalizedSlug := normalize(slug) │
│ if normalizedSlug == "" { │
│ return "" │
│ } │
│ │
│ if regionMap, ok := ParentSlugByRegion[norm │
│ alizedRegion]; ok { │
│ if parent, ok := regionMap[normalizedSlug] │
│ ; ok { │
│ return parent │
│ } │
│ } │
│ return normalizedSlug │
│ } │
│ │
│ // SyncRealmGroups populates the realm_group │
│ s table so child -> parent mappings are avai │
│ lable in SQL. │
│ func SyncRealmGroups(tx *sql.Tx) error { │
│ if _, err := tx.Exec(`DELETE FROM realm_gro │
│ ups`); err != nil { │
│ return fmt.Errorf("failed clearing realm_g │
│ roups: %w", err) │
│ } │
│ │
│ rows, err := tx.Query(`SELECT id, slug, reg │
│ ion FROM realms`) │
│ if err != nil { │
│ return fmt.Errorf("failed loading realms f │
│ or mapping: %w", err) │
│ } │
│ defer rows.Close() │
│ │
│ type realmRow struct { │
│ id int64 │
│ slug string │
│ region string │
│ } │
│ │
│ realmIndex := make(map[string]map[string]in │
│ t64) │
│ for rows.Next() { │
│ var rr realmRow │
│ if err := rows.Scan(&rr.id, &rr.slug, &rr. │
│ region); err != nil { │
│ return err │
│ } │
│ regionKey := normalize(rr.region) │
│ slugKey := normalize(rr.slug) │
│ if _, ok := realmIndex[regionKey]; !ok { │
│ realmIndex[regionKey] = make(map[string]i │
│ nt64) │
│ } │
│ realmIndex[regionKey][slugKey] = rr.id │
│ } │
│ │
│ for region, children := range ParentSlugByR │
│ egion { │
│ known := realmIndex[region] │
│ if known == nil { │
│ continue │
│ } │
│ for childSlug, parentSlug := range childre │
│ n { │
│ childID := known[childSlug] │
│ parentID := known[parentSlug] │
│ if childID == 0 || parentID == 0 { │
│ continue │
│ } │
│ if _, err := tx.Exec(`INSERT INTO realm_g │
│ roups (child_realm_id, parent_realm_id) VALU │
│ ES (?, ?)`, childID, parentID); err != nil { │
│ return fmt.Errorf("failed inserting real │
│ m group for %s -> %s: %w", childSlug, parent │
│ Slug, err) │
│ } │
│ } │
│ } │
│ │
│ return nil │
│ } │
└──────────────────────────────────────────────┘